What Animate does
Animate turns one still image into a short video. Each video costs 20 tokens and takes about 90–120 seconds to create. The result is saved to My Renders.
Choosing your image
Use a sharp, high-resolution image. Renders you made with the Render tool work especially well, but a clear photo of a real space works too.
Start frame and end frame
The start frame is required — it’s where the video begins. The end frame is optional and only for a transition, when you want to move from one image to another (for example, a sketch to the finished render). If you use one, both images should be the same size and close in framing — a small angle or zoom change, not a jump from an interior to an exterior.
Choosing a move
Moves are grouped into Interior and Exterior. For interiors, forward moves like “Slow Push In” make a space feel larger, and “Ceiling Reveal” suits tall or double-height rooms. For exteriors, “Orbit” circles the building and “Aerial Reveal” shows the whole site. If the render already speaks for itself and you don’t want the camera to steal attention, choose “Living Still” or “Golden Drift” — the camera barely moves and only the light and surroundings do. And when you want the light itself to change rather than the camera, “Lights Come On” (interior) and “Day to Night” (exterior) shift from day into evening while the camera stays almost still.
Writing your own motion
Every preset is just a carefully written sentence. Choosing Write my own lets you write that sentence yourself, which is worth doing whenever your scene has something specific in it — a fireplace, a pool, a person at the window.
Your image already defines the scene: the room, the materials, the light. The prompt only has to say how the camera moves and how the scene behaves:
[camera movement] + [ambient motion]You rarely need both. Camera movement alone is usually enough, and for a held shot the ambient half is all you need.
Camera movement
| To do this | Write |
|---|---|
| Move forward | dolly forward · push in · move forward through the space |
| Move back | dolly back · pull back |
| Sweep sideways | pan left · pan right |
| Circle the subject | orbit left · orbit right |
| Zoom | zoom in slowly · zoom out slowly |
| Look up or down | tilt up · tilt down |
| Gain height | the camera rises slowly · aerial view · the camera descends slowly |
Ambient motion
| In the scene | Add |
|---|---|
| Trees, planting | leaves sway gently in the breeze |
| Sky | clouds drift slowly |
| Windows, daylight | light shifts softly through the windows · curtains move slightly |
| Water | water ripples gently · the pool surface shimmers |
| Terrace | a gentle breeze moves the tablecloth |
| Fireplace, candles | fire flickers softly · candlelight flickers |
Examples to start from
Copy one and swap in your own details.
Interiors
The camera dollies slowly forward through the hallway into the living room, warm light shifting across the wallsThe camera orbits gently to the left around the dining table, candlelight flickering softlyFixed camera. Sheer curtains stir in a light breeze and afternoon light creeps slowly across the floor
Exteriors
The camera rises slowly from ground level, revealing the full elevation and the hills behind itThe camera glides slowly to the right along the facade, leaves rustling gently in the breezeThe camera orbits slowly to the right around the building, clouds drifting across the sky
Courtyards and landscape
The camera pans slowly to the left across the courtyard, water rippling gently in the poolFixed camera. Rain falls steadily on the terrace and puddles ripple gently
Transitions (needs both a start and an end frame)
The line drawing dissolves slowly into finished materials as daylight fills the roomThe camera moves forward through the doorway as the sketch becomes a photorealistic render
With people
People move less predictably than cameras and weather. Add them to the render first, then animate.
A woman leans on the balcony railing looking out, her hair moving gently in the breezeA man walks slowly forward down the corridor, the camera following from behind
Four rules
1. Describe the motion, not the room. The image already shows the room.
modern living room, white walls, wooden floor, large windows, the camera pans rightthe camera pans slowly to the right, revealing the view beyond the balcony2. Always give a speed. The model cannot guess how fast anything should move.
the trees movethe trees sway gently in the breezeUseful words: slowly, gently, gradually, slightly. Use quickly or sharply only when you actually want drama.
3. Never say what you don’t want. There is no negative channel, so “no camera shake” simply reads as “camera shake”. Say the positive instead: a steady, locked camera.
4. One or two sentences. Longer prompts dilute rather than add.
What to expect
The output is a single continuous shot of roughly five seconds. People move less predictably than cameras and weather, so if there are figures in the image the result may surprise you. The video is saved to My Renders — and if it fails to generate, you are not charged.
